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SuperFakeFilms

2 Game Reviews w/ Response

All 6 Reviews

Audio

You need to change the audio sync type from "event" to "start". As it is the song plays mutiple times over itself, and adds a new copy of the audio every time it restarts.

Gameplay is fun, but that audio replication error is making a horrible noise (I died like five times already).

Materialist129 responds:

Is it the background music that is replication? The sounds are triggered with events in actionscript, so you shouldn't ever be hearing more than one. Not sure what you mean about audio sync type, I create a sound object and trigger it using play, adding an eventlistener to create the same sound once it stops playing.

Are you using Vista? We had a little trouble with that while betaing.

A button?

I hit the "A" button and disappeared, thus rendering the attacks useless, this was the only thing I found that didn't seem right.

JPGarcia responds:

omg i m an asshole. i will fix that

Age 38, Male

hopefully Animator

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